Things weren’t looking good for Ichiban and friends. A corrupt police officer and half a dozen of his cronies cornered us in a sleazy dive bar, and we were horribly underleveled. With a single button tap, the tables turned—or, more accurately, exploded into hundreds of pieces. I summoned Chitose “Buster” Holmes, a formidable henchwoman with spiked metal balls attached to her hands. She works for a hero delivery company, and proceeded to decimate the bar, pound the sheriff down to size, and show me how brilliant Like a Dragon: Infinite Wealth’s battles could be. I needed that reminder after a rough start and some confused storytelling.
Then came the chaser: an intensely moving scene that expertly wove challenging real-life topics with some of the most thoughtful character development in video gaming. (No spoilers.)
In less than 15 minutes, developer Ryu Ga Gotoku (RGG) delivered a one-two punch that hammered out my wavering confidence in Infinite Wealth, and it didn’t falter again. Despite getting off to a rough start and having a few experimental ideas that don’t quite land as they should, Like a Dragon: Infinite Wealth is RGG Studio’s best work to date and a superb RPG.
Like a Dragon: Infinite Wealth opens four years after Yakuza: Like a Dragon, RGG’s first attempt at turn-based RPGs and the debut outing for our hero Ichiban Kasuga—and a lot has changed. In Yakuza: Like a Dragon, charm born from awkward intensity and ignorance characterize Ichiban, a 40-year-old man robbed of the chance to stop being a young adult. That passion remains in Infinite Wealth, but lived experience, grief, and earnest conviction refine it into something more powerful and believable.
He finally grew up, in other words, and reached a level of emotional maturity that even some real-life adults never manage to find.

