Remember how Capcom released their first Xbox 360 game, Dead Rising, with tiny text that couldn't be read on standard definition TV sets? Well, on Thanksgiving they released the demo of their next Xbox 360 game, Lost Planet, which featured... tiny text that couldn't be read on standard definition TV sets.
Fortunately, they've just announced that they'll fix this issue in the final game, which ships in January. Above, top: the original image. Above, bottom: the fix.
Capcom says the game will automatically detect your television type and adjust the text size accordingly.


